Hit Points

Hit Points (also often called Health, or shortened as HP) represents the maximum amount of damage that a character or enemy can withstand. Taking damage causes Life points to decrease (when all forms of protection are bypassed). When Hit Points reaches to 0, the character (or enemy) K.Oed/dies. Taking hit by any attacks and damage even they're already K.O'd, their Hit Points go down into negatives after the HP reaches zero up to around -1000000000000, even defeated players can also take hit before stage ends with a failure (However, keeping combo the K.O'd enemies without let them disappearing, but they won't drop items and gold unless stop hitting the K.O'd enemy and let them disappear).

Maximum Life is affected by some item properties and by Vitality. Replenishing lost Hit Point is generally referred to as healing.

In-game mechanic
Taking damage does not regenerate naturally, which do not recover from it. However, burn and poison Debuffs also cannot worsen over time (although one can be nullified by increasing the Fire and Dark resist rate to constantly lose Life), the character will die of burning or otherwise lose Life outside being under attack by enemies. Once all Life is lost, the playable character K.Oed/dies and the stage ends with no opportunity to continue the stage (automatically fail the stage).

To heal lost health back to full, use the items with HP restoration, picking up one of the healing food drops or characters with healing skill attacks like Simon Jerusalem and Eclaire Jerusalem.

Maximum Life can also be increased permanently by leveling up (multiplied by a number character's level. Also Maximum HP can also be increased temporally by equipping armors with increased Hit Points.

Note that you cannot die from poison debuff, because poison can only lower your hit points to 1. The enemies, enemy officers and bosses are lack immunity, however, can be killed through poison.

Achievements/Trophies

 * Hit Points: Negative Trillion Below Zero: Hitting any K'O'd enemy officers up to -1000000000000 Hit Points (including bosses and AI playable Characters, excluding non-officer enemies).